MERCENARY OPERATIONS

Deploy. Survive. Extract.

The Camp: Your Operational Hub

Every mercenary needs a base. The Camp is your safe zone where you prepare for the next raid. Interact with essential NPCs: trade goods and accept lucrative quests from the Vendor, or visit the Repairman to fix your damaged gear and take on hardware-specific tasks. Secure your persistent loot in your Personal Storage and use the Matchmaking terminal to deploy into action.

The Camp Operational Hub

Master Your Arsenal

Before risking your gear, hone your skills. Hit the Shooting Range and take on the time-attack mode, pushing your reflexes to hit as many targets as possible before the clock runs out. Step into the Training Grounds to test your recoil control on live AI bots, and practice your escape routes using the specialized extraction smoke simulators.

Shooting Range and Training

High-Stakes Extraction Raids

Deploy into massive, diverse maps littered with military crates, hidden bunkers, and hostile bots. Find rare keys to breach locked, high-tier loot buildings. You must navigate to one of three designated extraction points—assigned based on your spawn location—before the time runs out. If you die or fail to extract in time, your entire loadout is lost forever.

High Stakes Extraction Raid

The Intense 1v1 Arena

Looking for pure combat? Put your hard-earned stash on the line in the competitive 1v1 Arena. Bring your own loot and loadout into a hyper-focused tactical showdown against a rival player. It's a brutal "Best of 7" format—the first operator to secure 4 round victories takes the glory and the spoils.

1v1 Combat Arena

Climb the Global Ranks

Reputation is everything. Every successful extraction and Arena victory contributes to your standing. Track your progress on the global Leaderboard, which dynamically displays player levels, current ranks, and the most dominant operators. Outplay your rivals and climb the ladder to become the most feared mercenary in the zone.

Global Ranking Leaderboard

Tactical Depth & Mechanics

Mercenary Operations merges an accessible low-poly aesthetic with hardcore RPG and inventory systems built for true tacticians.

01

Advanced Inventory

Take full control of your stash. Move, split, and organize items with precision. Equip primary gear into dedicated slots, and bind vital consumables to quickslots for instant access mid-firefight.

02

RPG Progression

Surviving raids grants experience. Level up to earn valuable skill points that allow you to customize your operator. Upgrade your Health, Armor, Stamina, or increase raw Damage output.

03

Dynamic Modding

Adapt to any combat scenario in real-time. Don't just prep in the Camp—swap out crucial attachments like red-dot sights, scopes, and suppressors directly in-game to match the evolving tactical situation.

04

Low-Poly Combat

A visually striking art direction that offers crisp visual clarity during chaotic, split-second firefights. Enjoy high frame rates and smooth performance without sacrificing atmospheric tension.

05

Quests

Build your reputation with unique Camp NPCs. Complete challenging quests to progress and claim rewards.

06

Dynamic Extraction

Every deployment changes your escape strategy. Your designated extraction points are dynamically assigned based on where you spawn. Plan your path, loot and escape before time runs out.

Official Trailer

Experience the tense atmosphere of Mercenary Operations first-hand.

Watch Cinematic Trailer

Shooting Range Top Scores

Global time-attack records. Synchronized with the camp database.

Next update in: 30s
Rank Operator Score
Establishing secure connection to database...

Project Credits

Mercenary Operations is brought to life by a dedicated team of 4 developers, built exclusively as a submission for a game development competition.


Team Leader & Lead Developer

Julian Vrtiska

Responsible for overall project management, core gameplay programming, architecture design, and cinematic post-production for official game trailers.

3D Artist & Animator

Bartłomiej Tracz

Responsible for crafting stylized low-poly 3D models, level design decorations, and establishing character animation state machines for tactical combat feel.

Gameplay Systems Developer

Dawid Sporek

Responsible for implementing core gameplay features like custom weapon modding behavior, inventory layout logic, quickslot functionality, and setting up global leaderboard database sync.

QA Engineer & Game Tester

Adam Mańczuk

Responsible for strict quality assurance testing, identifying network desync issues and bug tracking


Core Engine & Tools

Tech Stack

Unity Engine Photon PUN 2 Blender Affinity DaVinci Resolve